We’re nearing the climax of an awesome game of Night’s Black Agents run by Kevin Kulp. Our spies have chased an arms dealer suspected of stealing suitcase nukes across the crowded streets of Krakow, sneaked our way into a secret meeting of drug lords in Colombia, and found the guy we’re pretty sure is behind at all. He’s able to do some kind of weird mental stuff to one member of our party, but we all think that guy is insane anyway. After all, he’s only three days from retirement.
So, we corner the big bad on the helipad as he’s getting ready to leave town with a nuke chained to his wrist, and he starts to grow wings. And his skin changes. And he’s really tough. And with a HUGE shit-eating grin, Kevin says “Oh, did I mention that Night’s Black Agents is a game of super-spies versus vampires?”